Poppy swaps her Glowbuggie for a Viking Glowboat and realizes being a Viking isn't easy.
Randy tries to show he can drive his Glowbuggie up a wall to disastrous results.
When sport star Becky gets injured in a Glow-Kick match, the gang need to learn new moves.
The Glowbies have to get their glows back when a magicians magic cape casts it spell.
Good deeds need doing because it's Good Deed Day. But the Glowbies become too competitive.
Jelly has to start a taxi service to help get everyone to Poppy's Birthday party.
Helping Erney at the Fall Festival doesn't go to plan with so many games to play.
When Poppy's art show has problem she goes on journey to find the solution.
The Glowbies struggle to find the Legendary Lost Birdhouse and get Randy's Glowball back.
Alby needs help as he tries to keep Marvin, the little maple tree warm.
Randy's insistence to play a superhero threatens to ruin the others' day of fun and games.
The Glowbies form a rescue party to find a missing Gecko named Gabby.
Poppy and Randy struggle with Pair Painting they have to figure out how to work together.
Mayor Mary makes Randy Mayor of Brighthouse Bay for the Day, Randy loves being Mayor but doesn't realize not everyone likes all his new rules.
A naughty witch called Wicked Wicky is stealing things for her special spell. Everyone thinks the Wicky is bad, but Alby is not so sure.
When Starry visits Fancy's Salon to look his best for his concert the Glowbies try to help make him look his best.
Poppy's paintings are being vandalized and the Glowbies have to protect her art. Poppy puts the clues together and sets a trap and finds her art was too realistic.
With Handy's help the Glowbies are building floats for the Brighthouse Bay's Parade. Unfortunately, Handy's Dragon float isn't finished on time.
Alby is stuck on top of a Sandcastle and Randy tries to rescue him by pretending to be Sir Randy, a heroic knight.
Glowbie Rally Race is today, and Randy and Poppy are challenged by a very naughty racer called Bumpy. Poppy and Bumpy both learn that cheating isn't the way to win.
Brighthouse Bay Talent show needs one more act and the Glowbies have to figure out a talent they can all do together.
Fifi is Poppy's new fashionable friend. Fifi keeps Poppy busy leaving Jelly to figure out how to do art on her own.
Alby's convinced his lucky gold rocks protect him from danger. But he doesn't realize it's his friends protecting him and not the lucky rocks.
Baby wants to know what Drippy does all day. Baby can't figure it out and the Glowbies need to help him understand.
Finding a quiet and beautiful picnic place is harder than it looks. The Glowbies head to the Brighthouse to figure out the perfect picnic spot before Randy gets too hungry.